using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;

namespace Metropolicity
{
    class UndevelopedNode : GameObject
    {
        public UndevelopedNode(Vector2 position)
            : base("undevelopedNode", position)
        {
           
        }
    }
}
